This web site is designed to address the shortage of documentation on the FxCop 1.36 API.
The information available here is relevant for developers of rules that target both the free standalone FxCop tool and the Code Analysis feature of the Visual Studio Team System 2008 Development Edition.
Some of the highlights include the following:
A tool called Introspector is also available here that lets you browse assemblies using the FxCop introspection object model. This lets you see precisely which objects are involved when you develop custom rules.
I hope that you find this site useful.
These materials are currently considered to be in the "beta" stage, as they are written for the FxCop 1.36 Beta. Comments to jason@binarycoder.net are welcome.
FxCop and Code Analysis: Writing Your Own Custom Rules v1.4
Introspector v1.4 (Requires FxCop 1.36 Beta)